﻿using System;
using System.Net;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Documents;
using System.Windows.Ink;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Shapes;

namespace TriangleGame
{
    public class Giocatore
    {
        private string nome;
        private double miaArea;

        public double getArea() { return miaArea; }
        public string getNome() { return nome; }

        public Giocatore(string name)
        {
            this.nome = name;
            this.miaArea = 0.0;
        }

        public void AumentaArea(double a)
        {
            miaArea = miaArea + a;
        }
    }
}
